Town: Mē̋thërg Dēer Kēä

Mē̋thërg Dēer Kēä

Mē̋thërg Dēer Kēä
Example Hobgoblin architecture.
StateKingdom of Hobben
ProvenceJalisomasi Provence
RegionThën-èa Heathland
Founded994
Community LeaderAutocrat Thorrig
Area5 km2 (2 mi2)
Average Yearly Temp19°C (66°F)
Average Elevation9660 m (-11256 ft)
Average Yearly Precipitation67 cm/y (26 in/y)
Population1193
Population Density238 people per km2 (596 people per mi2)
Town AuraElven High Magic
Naming
Native nameMē̋thërg Dēer Kēä
Pronunciation/mæ̋ðɜːg/ /dīːɜː/
Direct Translation[guilty] [tenant]
Translation[Not Yet Translated]

Mē̋thërg Dēer Kēä (/mæ̋ðɜːg/ /dīːɜː/ [guilty] [tenant]) is a subtropical Town located in the Jalisomasi Provence of the Kingdom of Hobben.

The name Mē̋thërg Dēer Kēä is derived from the Goblin language, as Mē̋thërg Dēer Kēä was founded by Êbêpí, who was culturaly Hobgoblin.

Climate

Mē̋thërg Dēer Kēä has a yearly average temperature of 19°C (66°F), with its average temperature during the summer being a warm 27°C (80°F) and its average temperature during the winter being a cool 12°C (53°F). Mē̋thërg Dēer Kēä receives an average of 67 cm/y (26 in/y) of precipitation, most of which comes in the form of rain during the spring. Mē̋thërg Dēer Kēä covers an area of nearly 5 km2 (2 mi2), and an average elevation of 9660 m (-11256 ft) above sea level.

Overview

Mē̋thërg Dēer Kēä was founded durring the late 11th century, by Êbêpí. The establishment of Mē̋thërg Dēer Kēä suffered from many setbacks, delays, and obsticles, most notably a group of Mē̋thërg Dēer Kēä which required millitary assistance exterminate before the community could finish being built.

Mē̋thërg Dēer Kēä was built using the conventions of Hobgoblin durring the late 11th century. Naturaly, all settlmentss have their own look to them, and Mē̋thërg Dēer Kēä is no diffrent. The town's buildings feature masoned stone construction which prominantly features pointed arches, pointed ribbed vault cielings, flying buttress', and window tracery all of which share a simmilar gemoetetic patern halfway between organic and inorganic in design formaing a very distinct aesthetically integrated style. BUildings tend to reach for the havens, and more expencive homes are easily identified by their floor count as well as the addition of decorative features intigrated into the building's design such as statues, gargoyals, and embelished joinery.

Mē̋thërg Dēer Kēä is buildings are arranged arrounded a highly ordered system of narrow packed earth streets which form triangular paterns, allowing the incides of the octagons to be common grounds for the buildings on the edges, be it for parkland, yardspace, plazas, or markets. The town is protected by a humble stone fence which is tall enough to provide adiquite cover for defenders to fire from, but no more than that. Mē̋thërg Dēer Kēä's peasent-grade are suffering from significent damage, so much so that examples can be pointed to no matter which section one might have within their line of site, and most of which render sections inoperable at present.

A quick look in any direction shows Mē̋thërg Dēer Kēä is filled with vices. There are many taverns, brothels are advertising their services on the streets, cardsharks are plying their illicit trade within public squairs, and every shop has at least three signs advertising various sales on goods. That alone wouldn’t be too noticeable, if it wasn’t just so omnipresent and overwhelmingly how the people of this town live. Or if the general public wasn’t so enthusiastically, openly, and merrily participating in these activities.

Civic Infrastructure

Mē̋thërg Dēer Kēä has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Mē̋thërg Dēer Kēä.

Mē̋thërg Dēer Kēä has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Mē̋thërg Dēer Kēä has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Mē̋thërg Dēer Kēä has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Mē̋thërg Dēer Kēä's public wards, blessings, and other arcane systems.

Mē̋thërg Dēer Kēä possesses an older civil lighting system consisting of street lamps. These lights provide nighttime illumination to most city streets.

Mē̋thërg Dēer Kēä has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands.

Mē̋thërg Dēer Kēä has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Cultural Notes

Mē̋thërg Dēer Kēä's locals despise outsiders. For some “outsiders” may be natives of foreign lands, while others might have a grudge against anyone from outside the community. These locals have an active loathing, and the outsiders allowed to trade or interact with them do so at a heavy disadvantage.

Mē̋thërg Dēer Kēä's mayor's house was built using a different architectural style from the rest of the town. The style used is famous for its stately symmetry, classical elements, and grand appearance. Columns and pillars, such as Corinthian columns, are often seen supporting open structures or porticos. Symmetry is an important feature of this style, with each half of a building mirroring the other. Domed ceilings and windows grace these buildings, with everything placed in a mathematical arrangement.

In Mē̋thërg Dēer Kēä leaves and flower petals never touch the ground.

The Begedhi, Parasite near Mē̋thërg Dēer Kēä are known to be more aggressive than normal.

Mē̋thërg Dēer Kēä's citizens partake in a curious ritual relating to their local kami. It takes place in spring and involves orgies to channel Necromancy energies of tier 1 via singing.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 2
  • Farmers: 3
  • Farm Laborer: 8
  • Hunters: 4
  • Milk Maids: 2
  • Ranchers: 1
  • Ranch Hands: 3
  • Shepherds: 2
    • Farmland: 4855 m2
    • Cattle and Similar Creatures: 298
    • Poultry: 3579
    • Swine: 238
    • Sheep: 11
    • Goats: 2
    • Horses, Mounts, and Beasts of Burden: 119

Craftsmen

  • Arms and Toolmakers: 2
  • Blacksmiths: 3
  • Bookbinders: 1
  • Buckle-makers: 1
  • Cabinetmakers: 2
  • Candlemakers: 4
  • Carpenters: 3
  • Clothmakers: 3
  • Coach and Harness Makers: 1
  • Coopers: 2
  • Copper, Brass, Tin, Zinc, and Lead Workers: 1
  • Copyists: 1
  • Cutlers: 1
  • Fabricworkers: 2
  • Farrier: 9
  • Glassworkers: 3
  • Gunsmiths: 2
  • Harness-Makers: 1
  • Hatters: 2
  • Jewelers: 1
  • Leatherwrights: 3
  • Locksmiths: 1
  • Matchstick makers: 1
  • Musical Instrument Makers: 1
  • Painters, Structures and Fixtures: 1
  • Paper Workers: 1
  • Plasterers: 1
  • Pursemakers: 2
  • Roofers: 1
  • Ropemakers: 1
  • Rugmakers: 1
  • Saddlers: 2
  • Scabbardmakers: 2
  • Scalemakers: 1
  • Sculptors, Structures and Fixtures: 1
  • Shoemakers: 1
  • Soap and Tallow Workers: 4
  • Tailors: 6
  • Tanners: 1
  • Upholsterers: 1
  • Watchmakers: 1
  • Weavers: 3

Merchants

  • Beer-Sellers: 1
  • Booksellers: 1
  • Butchers: 2
  • Chandlers: 2
  • Chicken Butchers: 3
  • Entrepreneurs: 1
  • Fine Clothiers: 3
  • Fishmongers: 3
  • Potion Sellers: 2
  • Resellers: 5
  • Spice Merchants: 1
  • Wine-sellers: 2
  • Wheelwright: 1
  • Woodsellers: 1

Service workers

  • Bakers: 7
  • Barbers: 6
  • Coachmen: 1
  • Cooks: 4
  • Doctors: 2
  • Gamekeepers: 1
  • Grooms: 1
  • Hairdressers: 3
  • Healers: 3
  • Housekeepers: 3
  • Housemaids: 8
  • House Stewards: 3
  • Inns: 1
  • Laundry maids: 2
  • Maidservants: 3
  • Nursery Maids: 2
  • Pastrycooks: 4
  • Restaurateur: 4
  • Tavern Keepers: 4

Specialized Laborer

  • Ashworkers: 1
  • Bleachers: 1
  • Coal Heavers: 2
  • In-Town Couriers: 2
  • Long Haul Couriers: 2
  • Dockyard Workers: 2
  • Leech Collectors: 3
  • Millers: 2
  • Miners: 2
  • Oilmen and Polishers: 1
  • Postmen: 2
  • Pure Finder: 1
  • Skinners: 3
  • Tosher: 1
  • Warehousemen: 3
  • Watercarriers: 2
  • Watermen, Bargemen, etc.: 3

Skilled Laborers

  • Accountants: 1
  • Alchemist: 1
  • Clerk: 2
  • Dentists: 1
  • Educators: 3
  • Engineers: 1
  • Gardeners: 1
  • Plumbers: 1
  • Pharmacist: 1

Civil Servants

  • Adventurers: 1
  • Bankers: 1
  • Civil Clerks: 2
  • Civic Iudex: 1
  • Exorcist: 2
  • Fixers: 1
  • Kami Clerk: 2
  • Landlords: 2
  • Lawyers: 1
  • Legend Keepers: 2
  • Militia Officers: 10
  • Monks, Monastic: 4
  • Monks, Civic: 3
  • Historian, Oral: 2
  • Historian, Textual: 1
  • Policemen, Sheriffs, etc.: 2
  • Priests: 4
  • Rangers: 1
  • Rat Catchers: 1
  • Scholars: 1
  • Spiritualist: 2
  • Storytellers: 4
  • Military Officers: 3

Cottage Industries

  • Brewers: 3
  • Comfort Services: 4
  • Enchanters: 1
  • Herbalists: 1
  • Jaminators: 3
  • Needleworkers: 3
  • Potters: 2
  • Preserve Makers: 3
  • Quilters: 1
  • Seamsters: 5
  • Spinners: 3
  • Tinker: 1
  • Weaver: 2

Artists

  • Actors: 1
  • Bards: 1
  • Dancers: 1
  • Glaziers: 1
  • Inlayers: 1
  • Musicians: 3
  • Playwrights: 1
  • Sculptors, Art: 1
  • Wood Carvers: 3
  • Writers: 4

Produce Industries

  • Butter Churners: 3
  • Canners: 3
  • Cheesmakers: 4
  • Millers: 2
  • Picklers: 2
  • Smokers: 1
  • Stockmakers: 1
  • Tobacconists: 1
  • Tallowmakers: 2

361 of Mē̋thërg Dēer Kēä's population work within a Foundational Occupation.

809 of Mē̋thërg Dēer Kēä's population do not work in a formal occupation, but do contribute to the local economy. 23 (2%) are noncontributers.

Points of Interest

Mē̋thërg Dēer Kēä is known for its odd use of round-a-bouts, small ring roads used in place of intersections.

POI

History

The the a stone of Mysticism, an a stone imbued with notable amounts of Mysticism energies was created in Mē̋thërg Dēer Kēä by in time immemorial, reportedly some time during the late 2nd century.

History